For the nail holster I designed it based on the images I could capture from the game and this image from the creator on Art Station: https://www.artstation.com/artwork/nYPkeO Below is my solidworks CAD model, the angled slot at the back holds the nails at the angle seen above. The key parts I noted is the off-white colour, weathered and scratched finish that would need to be recreated in the final steps of production. Another thing I want to include is a way to hold the nails at the correct hight in the holster - foam could press gently on the nail inside the holster with out leaving marks. Above model compared to mock-up belt.
The final design is close to true to the one in the game and to create it I chose resin printing for the smoother more detailed finish. The curved surfaces would have made it hard to sand layer the lines of an FDM print.
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Third Year
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